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earthquake_3d_viewer_front/three/examples/misc_controls_transform.html

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HTML

<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js webgl - transform controls</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<link type="text/css" rel="stylesheet" href="main.css">
</head>
<body>
<div id="info">
"W" translate | "E" rotate | "R" scale | "+/-" adjust size<br />
"Q" toggle world/local space | "Shift" snap to grid<br />
"X" toggle X | "Y" toggle Y | "Z" toggle Z | "Spacebar" toggle enabled<br />
"Esc" reset current transform<br />
"C" toggle camera | "V" random zoom
</div>
<script type="importmap">
{
"imports": {
"three": "../build/three.module.js",
"three/addons/": "./jsm/"
}
}
</script>
<script type="module">
import * as THREE from 'three';
import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
import { TransformControls } from 'three/addons/controls/TransformControls.js';
let cameraPersp, cameraOrtho, currentCamera;
let scene, renderer, control, orbit;
init();
render();
function init() {
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
const aspect = window.innerWidth / window.innerHeight;
const frustumSize = 5;
cameraPersp = new THREE.PerspectiveCamera( 50, aspect, 0.1, 100 );
cameraOrtho = new THREE.OrthographicCamera( - frustumSize * aspect, frustumSize * aspect, frustumSize, - frustumSize, 0.1, 100 );
currentCamera = cameraPersp;
currentCamera.position.set( 5, 2.5, 5 );
scene = new THREE.Scene();
scene.add( new THREE.GridHelper( 5, 10, 0x888888, 0x444444 ) );
const ambientLight = new THREE.AmbientLight( 0xffffff );
scene.add( ambientLight );
const light = new THREE.DirectionalLight( 0xffffff, 4 );
light.position.set( 1, 1, 1 );
scene.add( light );
const texture = new THREE.TextureLoader().load( 'textures/crate.gif', render );
texture.colorSpace = THREE.SRGBColorSpace;
texture.anisotropy = renderer.capabilities.getMaxAnisotropy();
const geometry = new THREE.BoxGeometry();
const material = new THREE.MeshLambertMaterial( { map: texture } );
orbit = new OrbitControls( currentCamera, renderer.domElement );
orbit.update();
orbit.addEventListener( 'change', render );
control = new TransformControls( currentCamera, renderer.domElement );
control.addEventListener( 'change', render );
control.addEventListener( 'dragging-changed', function ( event ) {
orbit.enabled = ! event.value;
} );
const mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );
control.attach( mesh );
const gizmo = control.getHelper();
scene.add( gizmo );
window.addEventListener( 'resize', onWindowResize );
window.addEventListener( 'keydown', function ( event ) {
switch ( event.key ) {
case 'q':
control.setSpace( control.space === 'local' ? 'world' : 'local' );
break;
case 'Shift':
control.setTranslationSnap( 1 );
control.setRotationSnap( THREE.MathUtils.degToRad( 15 ) );
control.setScaleSnap( 0.25 );
break;
case 'w':
control.setMode( 'translate' );
break;
case 'e':
control.setMode( 'rotate' );
break;
case 'r':
control.setMode( 'scale' );
break;
case 'c':
const position = currentCamera.position.clone();
currentCamera = currentCamera.isPerspectiveCamera ? cameraOrtho : cameraPersp;
currentCamera.position.copy( position );
orbit.object = currentCamera;
control.camera = currentCamera;
currentCamera.lookAt( orbit.target.x, orbit.target.y, orbit.target.z );
onWindowResize();
break;
case 'v':
const randomFoV = Math.random() + 0.1;
const randomZoom = Math.random() + 0.1;
cameraPersp.fov = randomFoV * 160;
cameraOrtho.bottom = - randomFoV * 500;
cameraOrtho.top = randomFoV * 500;
cameraPersp.zoom = randomZoom * 5;
cameraOrtho.zoom = randomZoom * 5;
onWindowResize();
break;
case '+':
case '=':
control.setSize( control.size + 0.1 );
break;
case '-':
case '_':
control.setSize( Math.max( control.size - 0.1, 0.1 ) );
break;
case 'x':
control.showX = ! control.showX;
break;
case 'y':
control.showY = ! control.showY;
break;
case 'z':
control.showZ = ! control.showZ;
break;
case ' ':
control.enabled = ! control.enabled;
break;
case 'Escape':
control.reset();
break;
}
} );
window.addEventListener( 'keyup', function ( event ) {
switch ( event.key ) {
case 'Shift':
control.setTranslationSnap( null );
control.setRotationSnap( null );
control.setScaleSnap( null );
break;
}
} );
}
function onWindowResize() {
const aspect = window.innerWidth / window.innerHeight;
cameraPersp.aspect = aspect;
cameraPersp.updateProjectionMatrix();
cameraOrtho.left = cameraOrtho.bottom * aspect;
cameraOrtho.right = cameraOrtho.top * aspect;
cameraOrtho.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
render();
}
function render() {
renderer.render( scene, currentCamera );
}
</script>
</body>
</html>