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4.2 KiB
JavaScript

import { UIPanel, UIBreak, UIText } from './libs/ui.js';
function ViewportInfo( editor ) {
const signals = editor.signals;
const strings = editor.strings;
const container = new UIPanel();
container.setId( 'info' );
container.setPosition( 'absolute' );
container.setLeft( '10px' );
container.setBottom( '20px' );
container.setFontSize( '12px' );
container.setColor( '#fff' );
container.setTextTransform( 'lowercase' );
const objectsText = new UIText( '0' ).setTextAlign( 'right' ).setWidth( '60px' ).setMarginRight( '6px' );
const verticesText = new UIText( '0' ).setTextAlign( 'right' ).setWidth( '60px' ).setMarginRight( '6px' );
const trianglesText = new UIText( '0' ).setTextAlign( 'right' ).setWidth( '60px' ).setMarginRight( '6px' );
const frametimeText = new UIText( '0' ).setTextAlign( 'right' ).setWidth( '60px' ).setMarginRight( '6px' );
const samplesText = new UIText( '0' ).setTextAlign( 'right' ).setWidth( '60px' ).setMarginRight( '6px' ).setHidden( true );
const objectsUnitText = new UIText( strings.getKey( 'viewport/info/objects' ) );
const verticesUnitText = new UIText( strings.getKey( 'viewport/info/vertices' ) );
const trianglesUnitText = new UIText( strings.getKey( 'viewport/info/triangles' ) );
const samplesUnitText = new UIText( strings.getKey( 'viewport/info/samples' ) ).setHidden( true );
container.add( objectsText, objectsUnitText, new UIBreak() );
container.add( verticesText, verticesUnitText, new UIBreak() );
container.add( trianglesText, trianglesUnitText, new UIBreak() );
container.add( frametimeText, new UIText( strings.getKey( 'viewport/info/rendertime' ) ), new UIBreak() );
container.add( samplesText, samplesUnitText, new UIBreak() );
signals.objectAdded.add( update );
signals.objectRemoved.add( update );
signals.objectChanged.add( update );
signals.geometryChanged.add( update );
signals.sceneRendered.add( updateFrametime );
//
const pluralRules = new Intl.PluralRules( editor.config.getKey( 'language' ) );
//
function update() {
const scene = editor.scene;
let objects = 0, vertices = 0, triangles = 0;
for ( let i = 0, l = scene.children.length; i < l; i ++ ) {
const object = scene.children[ i ];
object.traverseVisible( function ( object ) {
objects ++;
if ( object.isMesh || object.isPoints ) {
const geometry = object.geometry;
vertices += geometry.attributes.position.count;
if ( object.isMesh ) {
if ( geometry.index !== null ) {
triangles += geometry.index.count / 3;
} else {
triangles += geometry.attributes.position.count / 3;
}
}
}
} );
}
objectsText.setValue( editor.utils.formatNumber( objects ) );
verticesText.setValue( editor.utils.formatNumber( vertices ) );
trianglesText.setValue( editor.utils.formatNumber( triangles ) );
const pluralRules = new Intl.PluralRules( editor.config.getKey( 'language' ) );
const objectsStringKey = ( pluralRules.select( objects ) === 'one' ) ? 'viewport/info/object' : 'viewport/info/objects';
objectsUnitText.setValue( strings.getKey( objectsStringKey ) );
const verticesStringKey = ( pluralRules.select( vertices ) === 'one' ) ? 'viewport/info/vertex' : 'viewport/info/vertices';
verticesUnitText.setValue( strings.getKey( verticesStringKey ) );
const trianglesStringKey = ( pluralRules.select( triangles ) === 'one' ) ? 'viewport/info/triangle' : 'viewport/info/triangles';
trianglesUnitText.setValue( strings.getKey( trianglesStringKey ) );
}
function updateFrametime( frametime ) {
frametimeText.setValue( Number( frametime ).toFixed( 2 ) );
}
//
editor.signals.pathTracerUpdated.add( function ( samples ) {
samples = Math.floor( samples );
samplesText.setValue( samples );
const samplesStringKey = ( pluralRules.select( samples ) === 'one' ) ? 'viewport/info/sample' : 'viewport/info/samples';
samplesUnitText.setValue( strings.getKey( samplesStringKey ) );
} );
editor.signals.viewportShadingChanged.add( function () {
const isRealisticShading = ( editor.viewportShading === 'realistic' );
samplesText.setHidden( ! isRealisticShading );
samplesUnitText.setHidden( ! isRealisticShading );
container.setBottom( isRealisticShading ? '32px' : '20px' );
} );
return container;
}
export { ViewportInfo };