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85 lines
1.7 KiB
JavaScript
85 lines
1.7 KiB
JavaScript
import { Command } from '../Command.js';
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import { Euler } from 'three';
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class SetRotationCommand extends Command {
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/**
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* @param {Editor} editor
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* @param {THREE.Object3D|null} object
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* @param {THREE.Euler|null} newRotation
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* @param {THREE.Euler|null} optionalOldRotation
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* @constructor
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*/
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constructor( editor, object = null, newRotation = null, optionalOldRotation = null ) {
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super( editor );
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this.type = 'SetRotationCommand';
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this.name = editor.strings.getKey( 'command/SetRotation' );
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this.updatable = true;
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this.object = object;
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if ( object !== null && newRotation !== null ) {
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this.oldRotation = object.rotation.clone();
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this.newRotation = newRotation.clone();
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}
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if ( optionalOldRotation !== null ) {
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this.oldRotation = optionalOldRotation.clone();
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}
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}
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execute() {
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this.object.rotation.copy( this.newRotation );
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this.object.updateMatrixWorld( true );
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this.editor.signals.objectChanged.dispatch( this.object );
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}
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undo() {
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this.object.rotation.copy( this.oldRotation );
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this.object.updateMatrixWorld( true );
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this.editor.signals.objectChanged.dispatch( this.object );
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}
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update( command ) {
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this.newRotation.copy( command.newRotation );
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}
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toJSON() {
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const output = super.toJSON( this );
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output.objectUuid = this.object.uuid;
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output.oldRotation = this.oldRotation.toArray();
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output.newRotation = this.newRotation.toArray();
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return output;
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}
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fromJSON( json ) {
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super.fromJSON( json );
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this.object = this.editor.objectByUuid( json.objectUuid );
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this.oldRotation = new Euler().fromArray( json.oldRotation );
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this.newRotation = new Euler().fromArray( json.newRotation );
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}
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}
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export { SetRotationCommand };
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