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216 lines
5.7 KiB
HTML
216 lines
5.7 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<title>three.js webgpu - ies spotlight</title>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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<link type="text/css" rel="stylesheet" href="main.css">
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</head>
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<body>
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<div id="info">
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<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> webgpu - ies spotlight<br />
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</div>
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<script type="importmap">
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{
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"imports": {
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"three": "../build/three.webgpu.js",
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"three/webgpu": "../build/three.webgpu.js",
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"three/tsl": "../build/three.tsl.js",
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"three/addons/": "./jsm/"
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}
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}
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</script>
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<script type="module">
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import * as THREE from 'three';
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import { OrbitControls } from './jsm/controls/OrbitControls.js';
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import { IESLoader } from 'three/addons/loaders/IESLoader.js';
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import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
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let renderer, scene, camera;
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let lights;
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async function init() {
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const iesLoader = new IESLoader().setPath( './ies/' );
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//iesLoader.type = THREE.UnsignedByteType; // LDR
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const [ iesTexture1, iesTexture2, iesTexture3, iesTexture4 ] = await Promise.all( [
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iesLoader.loadAsync( '007cfb11e343e2f42e3b476be4ab684e.ies' ),
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iesLoader.loadAsync( '06b4cfdc8805709e767b5e2e904be8ad.ies' ),
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iesLoader.loadAsync( '02a7562c650498ebb301153dbbf59207.ies' ),
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iesLoader.loadAsync( '1a936937a49c63374e6d4fbed9252b29.ies' )
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] );
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//
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scene = new THREE.Scene();
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//
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const spotLight = new THREE.IESSpotLight( 0xff0000, 500 );
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spotLight.position.set( 6.5, 3, 6.5 );
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spotLight.angle = Math.PI / 8;
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spotLight.penumbra = 0.7;
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spotLight.distance = 20;
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spotLight.castShadow = true;
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spotLight.iesMap = iesTexture1;
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spotLight.userData.helper = new THREE.SpotLightHelper( spotLight );
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scene.add( spotLight );
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scene.add( spotLight.target );
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scene.add( spotLight.userData.helper );
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//
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const spotLight2 = new THREE.IESSpotLight( 0x00ff00, 500 );
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spotLight2.position.set( - 6.5, 3, 6.5 );
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spotLight2.angle = Math.PI / 8;
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spotLight2.penumbra = 0.7;
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spotLight2.distance = 20;
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spotLight2.castShadow = true;
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spotLight2.iesMap = iesTexture2;
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spotLight2.userData.helper = new THREE.SpotLightHelper( spotLight2 );
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scene.add( spotLight2 );
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scene.add( spotLight2.target );
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scene.add( spotLight2.userData.helper );
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//
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const spotLight3 = new THREE.IESSpotLight( 0x0000ff, 500 );
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spotLight3.position.set( - 6.5, 3, - 6.5 );
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spotLight3.angle = Math.PI / 8;
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spotLight3.penumbra = 0.7;
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spotLight3.distance = 20;
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spotLight3.castShadow = true;
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spotLight3.iesMap = iesTexture3;
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spotLight3.userData.helper = new THREE.SpotLightHelper( spotLight3 );
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scene.add( spotLight3 );
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scene.add( spotLight3.target );
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scene.add( spotLight3.userData.helper );
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//
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const spotLight4 = new THREE.IESSpotLight( 0xffffff, 500 );
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spotLight4.position.set( 6.5, 3, - 6.5 );
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spotLight4.angle = Math.PI / 8;
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spotLight4.penumbra = 0.7;
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spotLight4.distance = 20;
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spotLight4.castShadow = true;
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spotLight4.iesMap = iesTexture4;
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spotLight4.userData.helper = new THREE.SpotLightHelper( spotLight4 );
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scene.add( spotLight4 );
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scene.add( spotLight4.target );
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scene.add( spotLight4.userData.helper );
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//
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lights = [ spotLight, spotLight2, spotLight3, spotLight4 ];
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//
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const material = new THREE.MeshPhongMaterial( { color: 0x999999/*, dithering: true*/ } );
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const geometry = new THREE.PlaneGeometry( 200, 200 );
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const mesh = new THREE.Mesh( geometry, material );
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mesh.rotation.x = - Math.PI * 0.5;
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mesh.receiveShadow = true;
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scene.add( mesh );
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const geometry2 = new THREE.BoxGeometry( 2, 2, 2 );
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//const geometry2 = new THREE.IcosahedronGeometry( 1, 5 );
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const mesh2 = new THREE.Mesh( geometry2, material );
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mesh2.position.y = 1;
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mesh2.castShadow = true;
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scene.add( mesh2 );
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//
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renderer = new THREE.WebGPURenderer( { antialias: true } );
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renderer.setPixelRatio( window.devicePixelRatio );
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renderer.setSize( window.innerWidth, window.innerHeight );
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renderer.setAnimationLoop( render );
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renderer.shadowMap.enabled = true;
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document.body.appendChild( renderer.domElement );
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camera = new THREE.PerspectiveCamera( 35, window.innerWidth / window.innerHeight, .1, 100 );
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camera.position.set( 16, 4, 1 );
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const controls = new OrbitControls( camera, renderer.domElement );
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controls.minDistance = 2;
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controls.maxDistance = 50;
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controls.enablePan = false;
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//
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function setHelperVisible( value ) {
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for ( let i = 0; i < lights.length; i ++ ) {
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lights[ i ].userData.helper.visible = value;
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}
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}
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setHelperVisible( false );
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//
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const gui = new GUI();
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gui.add( { helper: false }, 'helper' ).onChange( ( v ) => setHelperVisible( v ) );
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gui.open();
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//
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window.addEventListener( 'resize', onWindowResize );
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}
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function onWindowResize() {
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camera.aspect = window.innerWidth / window.innerHeight;
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camera.updateProjectionMatrix();
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renderer.setSize( window.innerWidth, window.innerHeight );
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}
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function render( time ) {
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time = time / 1000;
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for ( let i = 0; i < lights.length; i ++ ) {
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const t = ( Math.sin( ( time + i ) * ( Math.PI / 2 ) ) + 1 ) / 2;
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const x = THREE.MathUtils.lerp( lights[ i ].position.x, 0, t );
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const z = THREE.MathUtils.lerp( lights[ i ].position.z, 0, t );
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lights[ i ].target.position.x = x;
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lights[ i ].target.position.z = z;
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if ( lights[ i ].userData.helper ) lights[ i ].userData.helper.update();
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}
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renderer.render( scene, camera );
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}
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init();
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</script>
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</body>
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</html>
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