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<!DOCTYPE html>
< html lang = "zh" >
< head >
< meta charset = "utf-8" / >
< base href = "../../../" / >
< script src = "page.js" > < / script >
< link type = "text/css" rel = "stylesheet" href = "page.css" / >
< / head >
< body >
[page:Object3D] → [page:Line] → [page:LineSegments] →
< h1 > [name]< / h1 >
< p class = "desc" > 用于简单模拟3个坐标轴的对象. < br / >
红色代表 X 轴. 绿色代表 Y 轴. 蓝色代表 Z 轴.< / p >
< h2 > 代码示例< / h2 >
< code >
const axesHelper = new THREE.AxesHelper( 5 );
scene.add( axesHelper );
< / code >
< h2 > 例子< / h2 >
< p >
[example:webgl_buffergeometry_compression WebGL / buffergeometry / compression]< br / >
[example:webgl_geometry_convex WebGL / geometry / convex]< br / >
[example:webgl_loader_nrrd WebGL / loader / nrrd]
< / p >
< h2 > 构造函数( Constructor) < / h2 >
< h3 > [name]( [param:Number size] )< / h3 >
< p >
[page:Number size] -- (可选的) 表示代表轴的线段长度. 默认为 `1`.
< / p >
< h2 > 属性( Properties) < / h2 >
< p > 请到基类 [page:LineSegments] 页面查看公共属性.< / p >
< h2 > 方法( Methods) < / h2 >
< p > 请到基类 [page:LineSegments] 页面查看公共方法.< / p >
< h3 >
[method:this setColors]( [param:Color xAxisColor], [param:Color yAxisColor], [param:Color zAxisColor] )
< / h3 >
< p >
将轴颜色设置为 [page:Color xAxisColor], [page:Color yAxisColor],[page:Color zAxisColor]。
< / p >
< h3 > [method:undefined dispose]()< / h3 >
< p >
释放此实例分配的GPU相关资源。每当应用程序中不再使用此实例时, 请调用此方法。
< / p >
< h2 > 源码( Source) < / h2 >
< p >
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
< / p >
< / body >
< / html >