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<!DOCTYPE html>
< html lang = "zh" >
< head >
< meta charset = "utf-8" / >
< base href = "../../../" / >
< script src = "page.js" > < / script >
< link type = "text/css" rel = "stylesheet" href = "page.css" / >
< / head >
< body >
[page:BufferGeometry] →
< h1 > 网格几何体([name]) < / h1 >
< p class = "desc" > 这个类可以被用作一个辅助物体,来对一个[page:BufferGeometry geometry]以线框的形式进行查看。< / p >
< h2 > 代码示例< / h2 >
< code >
const geometry = new THREE.SphereGeometry( 100, 100, 100 );
const wireframe = new THREE.WireframeGeometry( geometry );
const line = new THREE.LineSegments( wireframe );
line.material.depthTest = false;
line.material.opacity = 0.25;
line.material.transparent = true;
scene.add( line );
< / code >
< h2 > 例子< / h2 >
< p >
[example:webgl_helpers helpers]
< / p >
< h2 > 构造器< / h2 >
< h3 > [name]( [param:BufferGeometry geometry] )< / h3 >
< p >
geometry — 任意几何体对象。
< / p >
< h2 > 属性< / h2 >
< p > 共有属性请参见其基类[page:BufferGeometry]。< / p >
< h2 > 方法(Methods)< / h2 >
< p > 共有方法请参见其基类[page:BufferGeometry]。< / p >
< h2 > 源代码< / h2 >
< p >
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
< / p >
< / body >
< / html >