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78 lines
1.9 KiB
HTML
78 lines
1.9 KiB
HTML
2 months ago
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<title>three.js ar - plane detection</title>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
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<link type="text/css" rel="stylesheet" href="main.css">
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</head>
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<body>
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<div id="info">
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<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> ar - plane detection<br/>
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</div>
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<script type="importmap">
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{
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"imports": {
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"three": "../build/three.module.js",
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"three/addons/": "./jsm/"
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}
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}
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</script>
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<script type="module">
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import * as THREE from 'three';
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import { ARButton } from 'three/addons/webxr/ARButton.js';
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import { XRPlanes } from 'three/addons/webxr/XRPlanes.js';
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//
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const renderer = new THREE.WebGLRenderer( { antialias: true, alpha: true } );
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renderer.setPixelRatio( window.devicePixelRatio );
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renderer.setSize( window.innerWidth, window.innerHeight );
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renderer.setAnimationLoop( animate );
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renderer.xr.enabled = true;
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document.body.appendChild( renderer.domElement );
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document.body.appendChild( ARButton.createButton( renderer, {
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requiredFeatures: [ 'plane-detection' ]
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} ) );
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window.addEventListener( 'resize', onWindowResize );
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//
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const scene = new THREE.Scene();
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const planes = new XRPlanes( renderer );
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scene.add( planes );
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const camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.01, 20 );
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const light = new THREE.HemisphereLight( 0xffffff, 0xbbbbff, 3 );
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light.position.set( 0.5, 1, 0.25 );
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scene.add( light );
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//
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function onWindowResize() {
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camera.aspect = window.innerWidth / window.innerHeight;
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camera.updateProjectionMatrix();
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renderer.setSize( window.innerWidth, window.innerHeight );
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}
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function animate() {
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renderer.render( scene, camera );
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}
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</script>
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</body>
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</html>
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