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63 lines
1.9 KiB
HTML
63 lines
1.9 KiB
HTML
2 months ago
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<base href="../../../" />
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<script src="page.js"></script>
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<link type="text/css" rel="stylesheet" href="page.css" />
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</head>
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<body>
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[page:Group] →
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<h1>[name]</h1>
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<p class="desc">
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A special version of the Group object that defines clipping planes for descendant objects.
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ClippingGroups can be nested, with clipping planes accumulating by type: intersection or union.
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</p>
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<p>Note: ClippingGroup is only supported with WebGPURenderer.</p>
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<h2>Constructor</h2>
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<h3>[name]( )</h3>
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<h2>Properties</h2>
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<p>See the base [page:Group] class for common properties.</p>
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<h3>[property:Boolean isClippingGroup]</h3>
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<p>Read-only flag to check if a given object is of type [name].</p>
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<h3>[property:Array clippingPlanes]</h3>
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<p>
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User-defined clipping planes specified as THREE.Plane objects in world
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space. These planes apply to the objects that are children of this ClippingGroup.
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Points in space whose signed distance to the plane is negative are clipped
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(not rendered). See the [example:webgpu_clipping webgpu / clipping] example. Default is `[]`.
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</p>
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<h3>[property:Boolean enabled]</h3>
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<p>Determines if the clipping planes defined by this object are applied. Default is `true`.</p>
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<h3>[property:Boolean clipIntersection]</h3>
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<p>
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Changes the behavior of clipping planes so that only their intersection is
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clipped, rather than their union. Default is `false`.
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</p>
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<h3>[property:Boolean clipShadows]</h3>
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<p>
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Defines whether to clip shadows according to the clipping planes specified
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by this ClippingGroup. Default is `false`.
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</p>
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<h2>Methods</h2>
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<p>See the base [page:Object3D] class for common methods.</p>
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<h2>Source</h2>
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<p>
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[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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</p>
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</body>
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</html>
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