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70 lines
1.8 KiB
HTML
70 lines
1.8 KiB
HTML
2 months ago
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<base href="../../../" />
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<script src="page.js"></script>
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<link type="text/css" rel="stylesheet" href="page.css" />
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</head>
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<body>
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[page:Object3D] → [page:Line] → [page:LineSegments] →
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<h1>[name]</h1>
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<p class="desc">
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The GridHelper is an object to define grids. Grids are two-dimensional
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arrays of lines.
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</p>
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<h2>Code Example</h2>
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<code>
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const size = 10;
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const divisions = 10;
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const gridHelper = new THREE.GridHelper( size, divisions );
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scene.add( gridHelper );
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</code>
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<h2>Examples</h2>
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<p>[example:webgl_helpers WebGL / helpers]</p>
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<h2>Constructor</h2>
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<h3>
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[name]( [param:number size], [param:Number divisions], [param:Color colorCenterLine], [param:Color colorGrid] )
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</h3>
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<p>
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size -- The size of the grid. Default is `10`. <br />
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divisions -- The number of divisions across the grid. Default is `10`.
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<br />
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colorCenterLine -- The color of the centerline. This can be a
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[page:Color], a hexadecimal value and an CSS-Color name. Default is
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0x444444 <br />
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colorGrid -- The color of the lines of the grid. This can be a
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[page:Color], a hexadecimal value and an CSS-Color name. Default is
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0x888888
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</p>
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<p>
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Creates a new [name] of size 'size' and divided into 'divisions' segments
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per side. Colors are optional.
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</p>
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<h2>Methods</h2>
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<p>See the base [page:LineSegments] class for common methods.</p>
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<h3>[method:undefined dispose]()</h3>
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<p>
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Frees the GPU-related resources allocated by this instance. Call this
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method whenever this instance is no longer used in your app.
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</p>
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<h2>Source</h2>
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<p>
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[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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</p>
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</body>
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</html>
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