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earthquake_3d_viewer_front/three/manual/examples/render-on-demand-w-gui.html

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HTML

<!-- Licensed under a BSD license. See license.html for license -->
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes">
<title>Three.js - Rendering on Demand w/GUI</title>
<style>
html, body {
height: 100%;
margin: 0;
}
#c {
width: 100%;
height: 100%;
display: block;
}
</style>
</head>
<body>
<canvas id="c"></canvas>
</body>
<script type="importmap">
{
"imports": {
"three": "../../build/three.module.js",
"three/addons/": "../../examples/jsm/"
}
}
</script>
<script type="module">
import * as THREE from 'three';
import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
function main() {
const canvas = document.querySelector( '#c' );
const renderer = new THREE.WebGLRenderer( { antialias: true, canvas } );
const fov = 75;
const aspect = 2; // the canvas default
const near = 0.1;
const far = 5;
const camera = new THREE.PerspectiveCamera( fov, aspect, near, far );
camera.position.z = 2;
const controls = new OrbitControls( camera, canvas );
controls.enableDamping = true;
controls.target.set( 0, 0, 0 );
controls.update();
const gui = new GUI();
const scene = new THREE.Scene();
{
const color = 0xFFFFFF;
const intensity = 3;
const light = new THREE.DirectionalLight( color, intensity );
light.position.set( - 1, 2, 4 );
scene.add( light );
}
const boxWidth = 1;
const boxHeight = 1;
const boxDepth = 1;
const geometry = new THREE.BoxGeometry( boxWidth, boxHeight, boxDepth );
class ColorGUIHelper {
constructor( object, prop ) {
this.object = object;
this.prop = prop;
}
get value() {
return `#${this.object[ this.prop ].getHexString()}`;
}
set value( hexString ) {
this.object[ this.prop ].set( hexString );
}
}
function makeInstance( geometry, color, x ) {
const material = new THREE.MeshPhongMaterial( { color } );
const cube = new THREE.Mesh( geometry, material );
scene.add( cube );
cube.position.x = x;
const folder = gui.addFolder( `Cube${x}` );
folder.addColor( new ColorGUIHelper( material, 'color' ), 'value' )
.name( 'color' )
.onChange( requestRenderIfNotRequested );
folder.add( cube.scale, 'x', .1, 1.5 )
.name( 'scale x' )
.onChange( requestRenderIfNotRequested );
folder.open();
return cube;
}
makeInstance( geometry, 0x44aa88, 0 );
makeInstance( geometry, 0x8844aa, - 2 );
makeInstance( geometry, 0xaa8844, 2 );
function resizeRendererToDisplaySize( renderer ) {
const canvas = renderer.domElement;
const width = canvas.clientWidth;
const height = canvas.clientHeight;
const needResize = canvas.width !== width || canvas.height !== height;
if ( needResize ) {
renderer.setSize( width, height, false );
}
return needResize;
}
let renderRequested = false;
function render() {
renderRequested = undefined;
if ( resizeRendererToDisplaySize( renderer ) ) {
const canvas = renderer.domElement;
camera.aspect = canvas.clientWidth / canvas.clientHeight;
camera.updateProjectionMatrix();
}
controls.update();
renderer.render( scene, camera );
}
render();
function requestRenderIfNotRequested() {
if ( ! renderRequested ) {
renderRequested = true;
requestAnimationFrame( render );
}
}
controls.addEventListener( 'change', requestRenderIfNotRequested );
window.addEventListener( 'resize', requestRenderIfNotRequested );
}
main();
</script>
</html>