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239 lines
4.5 KiB
HTML
239 lines
4.5 KiB
HTML
2 months ago
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<!-- Licensed under a BSD license. See license.html for license -->
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes">
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<title>Three.js - Offscreen Canvas</title>
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<style>
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html, body {
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height: 100%;
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margin: 0;
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}
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#c {
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width: 100%;
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height: 100%;
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display: block;
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}
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#c:focus {
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outline: none;
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}
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</style>
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</head>
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<body>
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<canvas id="c" tabindex="1"></canvas>
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</body>
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<script type="module">
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import { init } from './shared-orbitcontrols.js';
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const mouseEventHandler = makeSendPropertiesHandler( [
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'ctrlKey',
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'metaKey',
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'shiftKey',
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'button',
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'pointerType',
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'clientX',
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'clientY',
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'pointerId',
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'pageX',
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'pageY',
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] );
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const wheelEventHandlerImpl = makeSendPropertiesHandler( [
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'deltaX',
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'deltaY',
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] );
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const keydownEventHandler = makeSendPropertiesHandler( [
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'ctrlKey',
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'metaKey',
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'shiftKey',
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'keyCode',
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] );
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function wheelEventHandler( event, sendFn ) {
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event.preventDefault();
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wheelEventHandlerImpl( event, sendFn );
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}
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function preventDefaultHandler( event ) {
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event.preventDefault();
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}
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function copyProperties( src, properties, dst ) {
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for ( const name of properties ) {
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dst[ name ] = src[ name ];
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}
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}
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function makeSendPropertiesHandler( properties ) {
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return function sendProperties( event, sendFn ) {
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const data = { type: event.type };
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copyProperties( event, properties, data );
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sendFn( data );
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};
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}
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function touchEventHandler( event, sendFn ) {
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// preventDefault() fixes mousemove, mouseup and mousedown
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// firing at touch events when doing a simple touchup touchdown
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// Happens only at offscreen canvas
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event.preventDefault();
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const touches = [];
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const data = { type: event.type, touches };
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for ( let i = 0; i < event.touches.length; ++ i ) {
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const touch = event.touches[ i ];
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touches.push( {
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pageX: touch.pageX,
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pageY: touch.pageY,
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clientX: touch.clientX,
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clientY: touch.clientY,
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} );
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}
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sendFn( data );
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}
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// The four arrow keys
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const orbitKeys = {
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'37': true, // left
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'38': true, // up
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'39': true, // right
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'40': true, // down
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};
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function filteredKeydownEventHandler( event, sendFn ) {
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const { keyCode } = event;
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if ( orbitKeys[ keyCode ] ) {
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event.preventDefault();
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keydownEventHandler( event, sendFn );
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}
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}
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let nextProxyId = 0;
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class ElementProxy {
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constructor( element, worker, eventHandlers ) {
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this.id = nextProxyId ++;
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this.worker = worker;
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const sendEvent = ( data ) => {
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this.worker.postMessage( {
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type: 'event',
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id: this.id,
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data,
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} );
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};
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// register an id
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worker.postMessage( {
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type: 'makeProxy',
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id: this.id,
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} );
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sendSize();
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for ( const [ eventName, handler ] of Object.entries( eventHandlers ) ) {
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element.addEventListener( eventName, function ( event ) {
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handler( event, sendEvent );
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} );
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}
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function sendSize() {
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const rect = element.getBoundingClientRect();
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sendEvent( {
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type: 'size',
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left: rect.left,
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top: rect.top,
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width: element.clientWidth,
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height: element.clientHeight,
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} );
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}
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// really need to use ResizeObserver
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window.addEventListener( 'resize', sendSize );
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}
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}
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function startWorker( canvas ) {
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canvas.focus();
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const offscreen = canvas.transferControlToOffscreen();
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const worker = new Worker( 'offscreencanvas-worker-orbitcontrols.js', { type: 'module' } );
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const eventHandlers = {
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contextmenu: preventDefaultHandler,
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mousedown: mouseEventHandler,
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mousemove: mouseEventHandler,
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mouseup: mouseEventHandler,
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pointerdown: mouseEventHandler,
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pointermove: mouseEventHandler,
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pointerup: mouseEventHandler,
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touchstart: touchEventHandler,
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touchmove: touchEventHandler,
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touchend: touchEventHandler,
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wheel: wheelEventHandler,
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keydown: filteredKeydownEventHandler,
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};
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const proxy = new ElementProxy( canvas, worker, eventHandlers );
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worker.postMessage( {
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type: 'start',
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canvas: offscreen,
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canvasId: proxy.id,
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}, [ offscreen ] );
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console.log( 'using OffscreenCanvas' ); /* eslint-disable-line no-console */
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}
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function startMainPage( canvas ) {
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init( { canvas, inputElement: canvas } );
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console.log( 'using regular canvas' ); /* eslint-disable-line no-console */
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}
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function main() { /* eslint consistent-return: 0 */
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const canvas = document.querySelector( '#c' );
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if ( canvas.transferControlToOffscreen ) {
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startWorker( canvas );
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} else {
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startMainPage( canvas );
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}
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}
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main();
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</script>
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</html>
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