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399 lines
7.8 KiB
JavaScript
399 lines
7.8 KiB
JavaScript
2 months ago
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import { StringInput, NumberInput, ColorInput, Element, LabelElement } from 'flow';
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import { string, float, vec2, vec3, vec4, color } from 'three/tsl';
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import { Color } from 'three';
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import { setInputAestheticsFromType, setOutputAestheticsFromType } from './DataTypeLib.js';
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export function exportJSON( object, name ) {
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const json = JSON.stringify( object );
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const a = document.createElement( 'a' );
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const file = new Blob( [ json ], { type: 'text/plain' } );
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a.href = URL.createObjectURL( file );
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a.download = name + '.json';
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a.click();
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}
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export function disposeScene( scene ) {
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scene.traverse( object => {
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if ( ! object.isMesh ) return;
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object.geometry.dispose();
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if ( object.material.isMaterial ) {
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disposeMaterial( object.material );
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} else {
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for ( const material of object.material ) {
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disposeMaterial( material );
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}
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}
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} );
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}
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export function resetScene( scene ) {
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if ( scene.environment !== null ) {
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scene.environment.dispose();
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scene.environment = null;
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}
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if ( scene.background !== null ) {
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if ( scene.background.isTexture ) scene.background.dispose();
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}
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scene.background = new Color( 0x333333 );
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}
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export function disposeMaterial( material ) {
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material.dispose();
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for ( const key of Object.keys( material ) ) {
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const value = material[ key ];
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if ( value && typeof value === 'object' && typeof value.dispose === 'function' ) {
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value.dispose();
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}
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}
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}
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export const createColorInput = ( node, element ) => {
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const input = new ColorInput().onChange( () => {
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node.value.setHex( input.getValue() );
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element.dispatchEvent( new Event( 'changeInput' ) );
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} );
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element.add( input );
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};
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export const createFloatInput = ( node, element ) => {
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const input = new NumberInput().onChange( () => {
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node.value = input.getValue();
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element.dispatchEvent( new Event( 'changeInput' ) );
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} );
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element.add( input );
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};
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export const createStringInput = ( node, element, settings = {} ) => {
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const input = new StringInput().onChange( () => {
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let value = input.getValue();
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if ( settings.transform === 'lowercase' ) value = value.toLowerCase();
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else if ( settings.transform === 'uppercase' ) value = value.toUpperCase();
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node.value = value;
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element.dispatchEvent( new Event( 'changeInput' ) );
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} );
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element.add( input );
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if ( settings.options ) {
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for ( const option of settings.options ) {
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input.addOption( option );
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}
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}
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const field = input.getInput();
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if ( settings.allows ) field.addEventListener( 'input', () => field.value = field.value.replace( new RegExp( '[^\\s' + settings.allows + ']', 'gi' ), '' ) );
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if ( settings.maxLength ) field.maxLength = settings.maxLength;
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if ( settings.transform ) field.style[ 'text-transform' ] = settings.transform;
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};
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export const createVector2Input = ( node, element ) => {
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const onUpdate = () => {
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node.value.x = fieldX.getValue();
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node.value.y = fieldY.getValue();
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element.dispatchEvent( new Event( 'changeInput' ) );
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};
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const fieldX = new NumberInput().setTagColor( 'red' ).onChange( onUpdate );
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const fieldY = new NumberInput().setTagColor( 'green' ).onChange( onUpdate );
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element.add( fieldX ).add( fieldY );
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};
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export const createVector3Input = ( node, element ) => {
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const onUpdate = () => {
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node.value.x = fieldX.getValue();
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node.value.y = fieldY.getValue();
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node.value.z = fieldZ.getValue();
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element.dispatchEvent( new Event( 'changeInput' ) );
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};
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const fieldX = new NumberInput().setTagColor( 'red' ).onChange( onUpdate );
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const fieldY = new NumberInput().setTagColor( 'green' ).onChange( onUpdate );
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const fieldZ = new NumberInput().setTagColor( 'blue' ).onChange( onUpdate );
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element.add( fieldX ).add( fieldY ).add( fieldZ );
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};
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export const createVector4Input = ( node, element ) => {
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const onUpdate = () => {
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node.value.x = fieldX.getValue();
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node.value.y = fieldY.getValue();
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node.value.z = fieldZ.getValue();
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node.value.w = fieldZ.getValue();
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element.dispatchEvent( new Event( 'changeInput' ) );
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};
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const fieldX = new NumberInput().setTagColor( 'red' ).onChange( onUpdate );
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const fieldY = new NumberInput().setTagColor( 'green' ).onChange( onUpdate );
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const fieldZ = new NumberInput().setTagColor( 'blue' ).onChange( onUpdate );
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const fieldW = new NumberInput( 1 ).setTagColor( 'white' ).onChange( onUpdate );
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element.add( fieldX ).add( fieldY ).add( fieldZ ).add( fieldW );
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};
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export const createInputLib = {
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// gpu
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string: createStringInput,
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float: createFloatInput,
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vec2: createVector2Input,
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vec3: createVector3Input,
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vec4: createVector4Input,
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color: createColorInput,
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// cpu
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Number: createFloatInput,
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String: createStringInput,
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Vector2: createVector2Input,
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Vector3: createVector3Input,
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Vector4: createVector4Input,
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Color: createColorInput
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};
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export const inputNodeLib = {
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// gpu
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string,
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float,
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vec2,
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vec3,
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vec4,
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color,
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// cpu
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Number: float,
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String: string,
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Vector2: vec2,
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Vector3: vec3,
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Vector4: vec4,
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Color: color
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};
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export function createElementFromJSON( json ) {
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const { inputType, outputType, nullable } = json;
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const id = json.id || json.name;
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const element = json.name ? new LabelElement( json.name ) : new Element();
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const field = nullable !== true && json.field !== false;
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//
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let inputNode = null;
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if ( nullable !== true && inputNodeLib[ inputType ] !== undefined ) {
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inputNode = inputNodeLib[ inputType ]();
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}
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element.value = inputNode;
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//
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if ( json.height ) element.setHeight( json.height );
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if ( inputType ) {
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if ( field && createInputLib[ inputType ] ) {
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createInputLib[ inputType ]( inputNode, element, json );
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}
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element.onConnect( () => {
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const externalNode = element.getLinkedObject();
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element.setEnabledInputs( externalNode === null );
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element.value = externalNode || inputNode;
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} );
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}
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//
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if ( inputType && json.inputConnection !== false ) {
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setInputAestheticsFromType( element, inputType );
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//element.setInputStyle( 'dotted' ); // 'border-style: dotted;'
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element.onValid( onValidType( inputType ) );
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}
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if ( outputType ) {
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setOutputAestheticsFromType( element, outputType );
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//element.setInputStyle( 'dotted' ); // 'border-style: dotted;'
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}
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return { id, element, inputNode, inputType, outputType };
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}
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export function isGPUNode( object ) {
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return object && object.isNode === true && object.isCodeNode !== true && object.nodeType !== 'string' && object.nodeType !== 'ArrayBuffer';
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}
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export function isValidTypeToType( sourceType, targetType ) {
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if ( sourceType === targetType ) return true;
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return false;
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}
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export const onValidNode = onValidType();
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export function onValidType( types = 'node', node = null ) {
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return ( source, target, stage ) => {
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const targetObject = target.getObject();
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if ( targetObject ) {
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for ( const type of types.split( '|' ) ) {
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let object = targetObject;
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if ( object.isScriptableValueNode ) {
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if ( object.outputType ) {
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if ( isValidTypeToType( object.outputType, type ) ) {
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return true;
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}
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}
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object = object.value;
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}
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if ( object === null || object === undefined ) continue;
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let isValid = false;
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if ( type === 'any' ) {
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isValid = true;
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} else if ( type === 'node' ) {
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isValid = isGPUNode( object );
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} else if ( type === 'string' || type === 'String' ) {
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isValid = object.nodeType === 'string';
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} else if ( type === 'Number' ) {
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isValid = object.isInputNode && typeof object.value === 'number';
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} else if ( type === 'URL' ) {
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isValid = object.nodeType === 'string' || object.nodeType === 'ArrayBuffer';
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} else if ( object[ 'is' + type ] === true ) {
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isValid = true;
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}
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if ( isValid ) return true;
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}
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if ( node !== null && stage === 'dragged' ) {
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const name = target.node.getName();
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node.editor.tips.error( `"${name}" is not a "${types}".` );
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}
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return false;
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}
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};
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}
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