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<!DOCTYPE html><html lang="en"><head>
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<meta charset="utf-8">
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<title>How to create VR content</title>
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{
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"imports": {
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"three": "../../build/three.module.js"
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<div class="container">
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<div class="lesson-title">
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<h1>How to create VR content</h1>
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</div>
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<div class="lesson">
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<div class="lesson-main">
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<p>
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This guide provides a brief overview of the basic components of a web-based VR application
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made with three.js.
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</p>
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<h2>Workflow</h2>
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<p>
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First, you have to include [link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/webxr/VRButton.js VRButton.js]
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into your project.
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</p>
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<pre class="prettyprint notranslate lang-js" translate="no">
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import { VRButton } from 'three/addons/webxr/VRButton.js';
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</pre>
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<p>
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*VRButton.createButton()* does two important things: It creates a button which indicates
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VR compatibility. Besides, it initiates a VR session if the user activates the button. The only thing you have
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to do is to add the following line of code to your app.
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</p>
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<pre class="prettyprint notranslate lang-js" translate="no">
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document.body.appendChild( VRButton.createButton( renderer ) );
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</pre>
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<p>
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Next, you have to tell your instance of `WebGLRenderer` to enable XR rendering.
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</p>
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<pre class="prettyprint notranslate lang-js" translate="no">
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renderer.xr.enabled = true;
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</pre>
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<p>
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Finally, you have to adjust your animation loop since we can't use our well known
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*window.requestAnimationFrame()* function. For VR projects we use `renderer.setAnimationLoop()`.
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The minimal code looks like this:
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</p>
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<pre class="prettyprint notranslate lang-js" translate="no">
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renderer.setAnimationLoop( function () {
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renderer.render( scene, camera );
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} );
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</pre>
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<h2>Next Steps</h2>
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<p>
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Have a look at one of the official WebVR examples to see this workflow in action.<br /><br />
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[example:webxr_xr_ballshooter WebXR / XR / ballshooter]<br />
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[example:webxr_xr_cubes WebXR / XR / cubes]<br />
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[example:webxr_xr_dragging WebXR / XR / dragging]<br />
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[example:webxr_xr_paint WebXR / XR / paint]<br />
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[example:webxr_xr_sculpt WebXR / XR / sculpt]<br />
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[example:webxr_vr_panorama_depth WebXR / VR / panorama_depth]<br />
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[example:webxr_vr_panorama WebXR / VR / panorama]<br />
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[example:webxr_vr_rollercoaster WebXR / VR / rollercoaster]<br />
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[example:webxr_vr_sandbox WebXR / VR / sandbox]<br />
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[example:webxr_vr_video WebXR / VR / video]
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</p>
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</div>
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</div>
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</div>
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