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earthquake_3d_viewer_front/three/examples/webgpu_clipping.html

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HTML

<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js webgpu - clipping planes</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<link type="text/css" rel="stylesheet" href="main.css">
</head>
<body>
<div id="info">
<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> webgpu - clipping
</div>
<script type="importmap">
{
"imports": {
"three": "../build/three.webgpu.js",
"three/webgpu": "../build/three.webgpu.js",
"three/tsl": "../build/three.tsl.js",
"three/addons/": "./jsm/"
}
}
</script>
<script type="module">
import * as THREE from 'three';
import Stats from 'three/addons/libs/stats.module.js';
import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
let camera, scene, renderer, startTime, object, stats;
init();
function init() {
camera = new THREE.PerspectiveCamera( 36, window.innerWidth / window.innerHeight, 0.25, 16 );
camera.position.set( 0, 1.3, 3 );
scene = new THREE.Scene();
// Lights
scene.add( new THREE.AmbientLight( 0xcccccc ) );
const spotLight = new THREE.SpotLight( 0xffffff, 60 );
spotLight.angle = Math.PI / 5;
spotLight.penumbra = 0.2;
spotLight.position.set( 2, 3, 3 );
spotLight.castShadow = true;
spotLight.shadow.camera.near = 3;
spotLight.shadow.camera.far = 10;
spotLight.shadow.mapSize.width = 2048;
spotLight.shadow.mapSize.height = 2048;
spotLight.shadow.bias = - 0.002;
spotLight.shadow.radius = 4;
scene.add( spotLight );
const dirLight = new THREE.DirectionalLight( 0x55505a, 3 );
dirLight.position.set( 0, 3, 0 );
dirLight.castShadow = true;
dirLight.shadow.camera.near = 1;
dirLight.shadow.camera.far = 10;
dirLight.shadow.camera.right = 1;
dirLight.shadow.camera.left = - 1;
dirLight.shadow.camera.top = 1;
dirLight.shadow.camera.bottom = - 1;
dirLight.shadow.mapSize.width = 1024;
dirLight.shadow.mapSize.height = 1024;
scene.add( dirLight );
// Clipping planes
const globalPlane = new THREE.Plane( new THREE.Vector3( - 1, 0, 0 ), 0.1 );
const localPlane1 = new THREE.Plane( new THREE.Vector3( 0, - 1, 0 ), 0.8 );
const localPlane2 = new THREE.Plane( new THREE.Vector3( 0, 0, - 1 ), 0.1 );
// Clipping Groups
const globalClippingGroup = new THREE.ClippingGroup();
globalClippingGroup.clippingPlanes = [ globalPlane ];
const knotClippingGroup = new THREE.ClippingGroup();
knotClippingGroup.clippingPlanes = [ localPlane1, localPlane2 ];
knotClippingGroup.clipIntersection = true;
scene.add( globalClippingGroup );
globalClippingGroup.add( knotClippingGroup );
// Geometry
const material = new THREE.MeshPhongNodeMaterial( {
color: 0x80ee10,
shininess: 0,
side: THREE.DoubleSide,
// ***** Clipping setup (material): *****
alphaToCoverage: true
} );
const geometry = new THREE.TorusKnotGeometry( 0.4, 0.08, 95, 20 );
object = new THREE.Mesh( geometry, material );
object.castShadow = true;
knotClippingGroup.add( object );
const ground = new THREE.Mesh(
new THREE.PlaneGeometry( 9, 9, 1, 1 ),
new THREE.MeshPhongNodeMaterial( { color: 0xa0adaf, shininess: 150, alphaToCoverage: true } )
);
ground.rotation.x = - Math.PI / 2; // rotates X/Y to X/Z
ground.receiveShadow = true;
globalClippingGroup.add( ground );
// Stats
stats = new Stats();
document.body.appendChild( stats.dom );
// Renderer
renderer = new THREE.WebGPURenderer( { antialias: true } );
renderer.shadowMap.enabled = true;
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.setAnimationLoop( animate );
window.addEventListener( 'resize', onWindowResize );
document.body.appendChild( renderer.domElement );
// Controls
const controls = new OrbitControls( camera, renderer.domElement );
controls.target.set( 0, 1, 0 );
controls.update();
// GUI
const gui = new GUI(),
props = {
alphaToCoverage: true,
},
folderKnot = gui.addFolder( 'Knot Clipping Group' ),
propsKnot = {
get 'Enabled'() {
return knotClippingGroup.enabled;
},
set 'Enabled'( v ) {
knotClippingGroup.enabled = v;
},
get 'Shadows'() {
return knotClippingGroup.clipShadows;
},
set 'Shadows'( v ) {
knotClippingGroup.clipShadows = v;
},
get 'Intersection'() {
return knotClippingGroup.clipIntersection;
},
set 'Intersection'( v ) {
knotClippingGroup.clipIntersection = v;
},
get 'Plane'() {
return localPlane1.constant;
},
set 'Plane'( v ) {
localPlane1.constant = v;
}
},
folderGlobal = gui.addFolder( 'Global Clipping Group' ),
propsGlobal = {
get 'Enabled'() {
return globalClippingGroup.enabled;
},
set 'Enabled'( v ) {
globalClippingGroup.enabled = v;
},
get 'Plane'() {
return globalPlane.constant;
},
set 'Plane'( v ) {
globalPlane.constant = v;
}
};
gui.add( props, 'alphaToCoverage' ).onChange( function ( value ) {
ground.material.alphaToCoverage = value;
ground.material.needsUpdate = true;
material.alphaToCoverage = value;
material.needsUpdate = true;
} );
folderKnot.add( propsKnot, 'Enabled' );
folderKnot.add( propsKnot, 'Shadows' );
folderKnot.add( propsKnot, 'Intersection' );
folderKnot.add( propsKnot, 'Plane', 0.3, 1.25 );
folderGlobal.add( propsGlobal, 'Enabled' );
folderGlobal.add( propsGlobal, 'Plane', - 0.4, 3 );
// Start
startTime = Date.now();
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
}
function animate( currentTime ) {
const time = ( currentTime - startTime ) / 1000;
object.position.y = 0.8;
object.rotation.x = time * 0.5;
object.rotation.y = time * 0.2;
object.scale.setScalar( Math.cos( time ) * 0.125 + 0.875 );
stats.begin();
renderer.render( scene, camera );
stats.end();
}
</script>
</body>
</html>