You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
222 lines
5.1 KiB
HTML
222 lines
5.1 KiB
HTML
2 months ago
|
<!DOCTYPE html>
|
||
|
<html lang="en">
|
||
|
<head>
|
||
|
<title>three.js webgl - materials - alpha hash</title>
|
||
|
<meta charset="utf-8">
|
||
|
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
||
|
<link type="text/css" rel="stylesheet" href="main.css">
|
||
|
</head>
|
||
|
<body>
|
||
|
<script type="importmap">
|
||
|
{
|
||
|
"imports": {
|
||
|
"three": "../build/three.module.js",
|
||
|
"three/addons/": "./jsm/"
|
||
|
}
|
||
|
}
|
||
|
</script>
|
||
|
|
||
|
<script type="module">
|
||
|
|
||
|
import * as THREE from 'three';
|
||
|
|
||
|
import Stats from 'three/addons/libs/stats.module.js';
|
||
|
import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
|
||
|
import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
|
||
|
import { RoomEnvironment } from 'three/addons/environments/RoomEnvironment.js';
|
||
|
|
||
|
import { EffectComposer } from 'three/addons/postprocessing/EffectComposer.js';
|
||
|
import { RenderPass } from 'three/addons/postprocessing/RenderPass.js';
|
||
|
import { TAARenderPass } from 'three/addons/postprocessing/TAARenderPass.js';
|
||
|
import { OutputPass } from 'three/addons/postprocessing/OutputPass.js';
|
||
|
|
||
|
let camera, scene, renderer, controls, stats, mesh, material;
|
||
|
|
||
|
let composer, renderPass, taaRenderPass, outputPass;
|
||
|
|
||
|
let needsUpdate = false;
|
||
|
|
||
|
const amount = parseInt( window.location.search.slice( 1 ) ) || 3;
|
||
|
const count = Math.pow( amount, 3 );
|
||
|
|
||
|
const color = new THREE.Color();
|
||
|
|
||
|
const params = {
|
||
|
alpha: 0.5,
|
||
|
alphaHash: true,
|
||
|
taa: true,
|
||
|
sampleLevel: 2,
|
||
|
};
|
||
|
|
||
|
init();
|
||
|
|
||
|
function init() {
|
||
|
|
||
|
camera = new THREE.PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 0.1, 100 );
|
||
|
camera.position.set( amount, amount, amount );
|
||
|
camera.lookAt( 0, 0, 0 );
|
||
|
|
||
|
scene = new THREE.Scene();
|
||
|
|
||
|
const geometry = new THREE.IcosahedronGeometry( 0.5, 3 );
|
||
|
|
||
|
material = new THREE.MeshStandardMaterial( {
|
||
|
color: 0xffffff,
|
||
|
alphaHash: params.alphaHash,
|
||
|
opacity: params.alpha
|
||
|
} );
|
||
|
|
||
|
mesh = new THREE.InstancedMesh( geometry, material, count );
|
||
|
|
||
|
let i = 0;
|
||
|
const offset = ( amount - 1 ) / 2;
|
||
|
|
||
|
const matrix = new THREE.Matrix4();
|
||
|
|
||
|
for ( let x = 0; x < amount; x ++ ) {
|
||
|
|
||
|
for ( let y = 0; y < amount; y ++ ) {
|
||
|
|
||
|
for ( let z = 0; z < amount; z ++ ) {
|
||
|
|
||
|
matrix.setPosition( offset - x, offset - y, offset - z );
|
||
|
|
||
|
mesh.setMatrixAt( i, matrix );
|
||
|
mesh.setColorAt( i, color.setHex( Math.random() * 0xffffff ) );
|
||
|
|
||
|
i ++;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
scene.add( mesh );
|
||
|
|
||
|
//
|
||
|
|
||
|
renderer = new THREE.WebGLRenderer( { antialias: true } );
|
||
|
renderer.setPixelRatio( window.devicePixelRatio );
|
||
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
||
|
renderer.setAnimationLoop( animate );
|
||
|
document.body.appendChild( renderer.domElement );
|
||
|
|
||
|
//
|
||
|
|
||
|
const environment = new RoomEnvironment();
|
||
|
const pmremGenerator = new THREE.PMREMGenerator( renderer );
|
||
|
|
||
|
scene.environment = pmremGenerator.fromScene( environment ).texture;
|
||
|
environment.dispose();
|
||
|
|
||
|
//
|
||
|
|
||
|
composer = new EffectComposer( renderer );
|
||
|
|
||
|
renderPass = new RenderPass( scene, camera );
|
||
|
renderPass.enabled = false;
|
||
|
|
||
|
taaRenderPass = new TAARenderPass( scene, camera );
|
||
|
|
||
|
outputPass = new OutputPass();
|
||
|
|
||
|
composer.addPass( renderPass );
|
||
|
composer.addPass( taaRenderPass );
|
||
|
composer.addPass( outputPass );
|
||
|
|
||
|
//
|
||
|
|
||
|
controls = new OrbitControls( camera, renderer.domElement );
|
||
|
controls.enableZoom = false;
|
||
|
controls.enablePan = false;
|
||
|
|
||
|
controls.addEventListener( 'change', () => ( needsUpdate = true ) );
|
||
|
|
||
|
//
|
||
|
|
||
|
const gui = new GUI();
|
||
|
|
||
|
gui.add( params, 'alpha', 0, 1 ).onChange( onMaterialUpdate );
|
||
|
gui.add( params, 'alphaHash' ).onChange( onMaterialUpdate );
|
||
|
|
||
|
const taaFolder = gui.addFolder( 'Temporal Anti-Aliasing' );
|
||
|
|
||
|
taaFolder.add( params, 'taa' ).name( 'enabled' ).onChange( () => {
|
||
|
|
||
|
renderPass.enabled = ! params.taa;
|
||
|
taaRenderPass.enabled = params.taa;
|
||
|
|
||
|
sampleLevelCtrl.enable( params.taa );
|
||
|
|
||
|
needsUpdate = true;
|
||
|
|
||
|
} );
|
||
|
|
||
|
const sampleLevelCtrl = taaFolder.add( params, 'sampleLevel', 0, 6, 1 ).onChange( () => ( needsUpdate = true ) );
|
||
|
|
||
|
//
|
||
|
|
||
|
stats = new Stats();
|
||
|
document.body.appendChild( stats.dom );
|
||
|
|
||
|
window.addEventListener( 'resize', onWindowResize );
|
||
|
|
||
|
}
|
||
|
|
||
|
function onWindowResize() {
|
||
|
|
||
|
camera.aspect = window.innerWidth / window.innerHeight;
|
||
|
camera.updateProjectionMatrix();
|
||
|
|
||
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
||
|
composer.setSize( window.innerWidth, window.innerHeight );
|
||
|
|
||
|
needsUpdate = true;
|
||
|
|
||
|
}
|
||
|
|
||
|
function onMaterialUpdate() {
|
||
|
|
||
|
material.opacity = params.alpha;
|
||
|
material.alphaHash = params.alphaHash;
|
||
|
material.transparent = ! params.alphaHash;
|
||
|
material.depthWrite = params.alphaHash;
|
||
|
|
||
|
material.needsUpdate = true;
|
||
|
needsUpdate = true;
|
||
|
|
||
|
}
|
||
|
|
||
|
function animate() {
|
||
|
|
||
|
render();
|
||
|
|
||
|
stats.update();
|
||
|
|
||
|
}
|
||
|
|
||
|
function render() {
|
||
|
|
||
|
if ( needsUpdate ) {
|
||
|
|
||
|
taaRenderPass.accumulate = false;
|
||
|
taaRenderPass.sampleLevel = 0;
|
||
|
|
||
|
needsUpdate = false;
|
||
|
|
||
|
} else {
|
||
|
|
||
|
taaRenderPass.accumulate = true;
|
||
|
taaRenderPass.sampleLevel = params.sampleLevel;
|
||
|
|
||
|
}
|
||
|
|
||
|
composer.render();
|
||
|
|
||
|
}
|
||
|
|
||
|
</script>
|
||
|
</body>
|
||
|
</html>
|