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909 lines
18 KiB
JavaScript
909 lines
18 KiB
JavaScript
2 months ago
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import * as THREE from 'three';
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import { TransformControls } from 'three/addons/controls/TransformControls.js';
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import { UIPanel } from './libs/ui.js';
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import { EditorControls } from './EditorControls.js';
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import { ViewportControls } from './Viewport.Controls.js';
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import { ViewportInfo } from './Viewport.Info.js';
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import { ViewHelper } from './Viewport.ViewHelper.js';
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import { XR } from './Viewport.XR.js';
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import { SetPositionCommand } from './commands/SetPositionCommand.js';
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import { SetRotationCommand } from './commands/SetRotationCommand.js';
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import { SetScaleCommand } from './commands/SetScaleCommand.js';
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import { RoomEnvironment } from 'three/addons/environments/RoomEnvironment.js';
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import { ViewportPathtracer } from './Viewport.Pathtracer.js';
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function Viewport( editor ) {
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const selector = editor.selector;
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const signals = editor.signals;
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const container = new UIPanel();
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container.setId( 'viewport' );
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container.setPosition( 'absolute' );
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container.add( new ViewportControls( editor ) );
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container.add( new ViewportInfo( editor ) );
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//
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let renderer = null;
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let pmremGenerator = null;
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let pathtracer = null;
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const camera = editor.camera;
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const scene = editor.scene;
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const sceneHelpers = editor.sceneHelpers;
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// helpers
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const GRID_COLORS_LIGHT = [ 0x999999, 0x777777 ];
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const GRID_COLORS_DARK = [ 0x555555, 0x888888 ];
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const grid = new THREE.Group();
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const grid1 = new THREE.GridHelper( 30, 30 );
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grid1.material.color.setHex( GRID_COLORS_LIGHT[ 0 ] );
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grid1.material.vertexColors = false;
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grid.add( grid1 );
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const grid2 = new THREE.GridHelper( 30, 6 );
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grid2.material.color.setHex( GRID_COLORS_LIGHT[ 1 ] );
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grid2.material.vertexColors = false;
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grid.add( grid2 );
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const viewHelper = new ViewHelper( camera, container );
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//
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const box = new THREE.Box3();
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const selectionBox = new THREE.Box3Helper( box );
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selectionBox.material.depthTest = false;
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selectionBox.material.transparent = true;
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selectionBox.visible = false;
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sceneHelpers.add( selectionBox );
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let objectPositionOnDown = null;
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let objectRotationOnDown = null;
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let objectScaleOnDown = null;
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const transformControls = new TransformControls( camera );
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transformControls.addEventListener( 'axis-changed', function () {
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if ( editor.viewportShading !== 'realistic' ) render();
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} );
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transformControls.addEventListener( 'objectChange', function () {
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signals.objectChanged.dispatch( transformControls.object );
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} );
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transformControls.addEventListener( 'mouseDown', function () {
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const object = transformControls.object;
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objectPositionOnDown = object.position.clone();
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objectRotationOnDown = object.rotation.clone();
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objectScaleOnDown = object.scale.clone();
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controls.enabled = false;
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} );
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transformControls.addEventListener( 'mouseUp', function () {
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const object = transformControls.object;
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if ( object !== undefined ) {
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switch ( transformControls.getMode() ) {
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case 'translate':
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if ( ! objectPositionOnDown.equals( object.position ) ) {
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editor.execute( new SetPositionCommand( editor, object, object.position, objectPositionOnDown ) );
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}
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break;
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case 'rotate':
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if ( ! objectRotationOnDown.equals( object.rotation ) ) {
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editor.execute( new SetRotationCommand( editor, object, object.rotation, objectRotationOnDown ) );
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}
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break;
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case 'scale':
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if ( ! objectScaleOnDown.equals( object.scale ) ) {
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editor.execute( new SetScaleCommand( editor, object, object.scale, objectScaleOnDown ) );
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}
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break;
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}
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}
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controls.enabled = true;
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} );
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sceneHelpers.add( transformControls.getHelper() );
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//
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const xr = new XR( editor, transformControls ); // eslint-disable-line no-unused-vars
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// events
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function updateAspectRatio() {
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for ( const uuid in editor.cameras ) {
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const camera = editor.cameras[ uuid ];
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const aspect = container.dom.offsetWidth / container.dom.offsetHeight;
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if ( camera.isPerspectiveCamera ) {
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camera.aspect = aspect;
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} else {
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camera.left = - aspect;
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camera.right = aspect;
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}
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camera.updateProjectionMatrix();
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const cameraHelper = editor.helpers[ camera.id ];
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if ( cameraHelper ) cameraHelper.update();
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}
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}
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const onDownPosition = new THREE.Vector2();
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const onUpPosition = new THREE.Vector2();
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const onDoubleClickPosition = new THREE.Vector2();
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function getMousePosition( dom, x, y ) {
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const rect = dom.getBoundingClientRect();
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return [ ( x - rect.left ) / rect.width, ( y - rect.top ) / rect.height ];
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}
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function handleClick() {
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if ( onDownPosition.distanceTo( onUpPosition ) === 0 ) {
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const intersects = selector.getPointerIntersects( onUpPosition, camera );
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signals.intersectionsDetected.dispatch( intersects );
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render();
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}
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}
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function onMouseDown( event ) {
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// event.preventDefault();
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if ( event.target !== renderer.domElement ) return;
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const array = getMousePosition( container.dom, event.clientX, event.clientY );
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onDownPosition.fromArray( array );
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document.addEventListener( 'mouseup', onMouseUp );
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}
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function onMouseUp( event ) {
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const array = getMousePosition( container.dom, event.clientX, event.clientY );
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onUpPosition.fromArray( array );
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handleClick();
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document.removeEventListener( 'mouseup', onMouseUp );
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}
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function onTouchStart( event ) {
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const touch = event.changedTouches[ 0 ];
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const array = getMousePosition( container.dom, touch.clientX, touch.clientY );
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onDownPosition.fromArray( array );
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document.addEventListener( 'touchend', onTouchEnd );
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}
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function onTouchEnd( event ) {
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const touch = event.changedTouches[ 0 ];
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const array = getMousePosition( container.dom, touch.clientX, touch.clientY );
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onUpPosition.fromArray( array );
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handleClick();
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document.removeEventListener( 'touchend', onTouchEnd );
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}
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function onDoubleClick( event ) {
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const array = getMousePosition( container.dom, event.clientX, event.clientY );
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onDoubleClickPosition.fromArray( array );
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const intersects = selector.getPointerIntersects( onDoubleClickPosition, camera );
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if ( intersects.length > 0 ) {
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const intersect = intersects[ 0 ];
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signals.objectFocused.dispatch( intersect.object );
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}
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}
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container.dom.addEventListener( 'mousedown', onMouseDown );
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container.dom.addEventListener( 'touchstart', onTouchStart, { passive: false } );
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container.dom.addEventListener( 'dblclick', onDoubleClick );
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// controls need to be added *after* main logic,
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// otherwise controls.enabled doesn't work.
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const controls = new EditorControls( camera );
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controls.addEventListener( 'change', function () {
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signals.cameraChanged.dispatch( camera );
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signals.refreshSidebarObject3D.dispatch( camera );
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} );
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viewHelper.center = controls.center;
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// signals
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signals.editorCleared.add( function () {
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controls.center.set( 0, 0, 0 );
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pathtracer.reset();
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initPT();
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render();
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} );
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signals.transformModeChanged.add( function ( mode ) {
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transformControls.setMode( mode );
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render();
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} );
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signals.snapChanged.add( function ( dist ) {
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transformControls.setTranslationSnap( dist );
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} );
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signals.spaceChanged.add( function ( space ) {
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transformControls.setSpace( space );
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render();
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} );
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signals.rendererUpdated.add( function () {
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scene.traverse( function ( child ) {
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if ( child.material !== undefined ) {
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child.material.needsUpdate = true;
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}
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} );
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render();
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} );
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signals.rendererCreated.add( function ( newRenderer ) {
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if ( renderer !== null ) {
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renderer.setAnimationLoop( null );
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renderer.dispose();
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pmremGenerator.dispose();
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container.dom.removeChild( renderer.domElement );
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}
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controls.connect( newRenderer.domElement );
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transformControls.connect( newRenderer.domElement );
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renderer = newRenderer;
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renderer.setAnimationLoop( animate );
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renderer.setClearColor( 0xaaaaaa );
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if ( window.matchMedia ) {
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const mediaQuery = window.matchMedia( '(prefers-color-scheme: dark)' );
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mediaQuery.addEventListener( 'change', function ( event ) {
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renderer.setClearColor( event.matches ? 0x333333 : 0xaaaaaa );
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updateGridColors( grid1, grid2, event.matches ? GRID_COLORS_DARK : GRID_COLORS_LIGHT );
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render();
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} );
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renderer.setClearColor( mediaQuery.matches ? 0x333333 : 0xaaaaaa );
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updateGridColors( grid1, grid2, mediaQuery.matches ? GRID_COLORS_DARK : GRID_COLORS_LIGHT );
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}
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renderer.setPixelRatio( window.devicePixelRatio );
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renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
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pmremGenerator = new THREE.PMREMGenerator( renderer );
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pmremGenerator.compileEquirectangularShader();
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pathtracer = new ViewportPathtracer( renderer );
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container.dom.appendChild( renderer.domElement );
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render();
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} );
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signals.rendererDetectKTX2Support.add( function ( ktx2Loader ) {
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ktx2Loader.detectSupport( renderer );
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} );
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signals.sceneGraphChanged.add( function () {
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initPT();
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render();
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} );
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signals.cameraChanged.add( function () {
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pathtracer.reset();
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render();
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} );
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signals.objectSelected.add( function ( object ) {
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selectionBox.visible = false;
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transformControls.detach();
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if ( object !== null && object !== scene && object !== camera ) {
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box.setFromObject( object, true );
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if ( box.isEmpty() === false ) {
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selectionBox.visible = true;
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}
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transformControls.attach( object );
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}
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render();
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} );
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signals.objectFocused.add( function ( object ) {
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controls.focus( object );
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} );
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signals.geometryChanged.add( function ( object ) {
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if ( object !== undefined ) {
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box.setFromObject( object, true );
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}
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initPT();
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render();
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} );
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signals.objectChanged.add( function ( object ) {
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if ( editor.selected === object ) {
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box.setFromObject( object, true );
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}
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if ( object.isPerspectiveCamera ) {
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object.updateProjectionMatrix();
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}
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const helper = editor.helpers[ object.id ];
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if ( helper !== undefined && helper.isSkeletonHelper !== true ) {
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helper.update();
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}
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initPT();
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render();
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} );
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signals.objectRemoved.add( function ( object ) {
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controls.enabled = true; // see #14180
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if ( object === transformControls.object ) {
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transformControls.detach();
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}
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} );
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signals.materialChanged.add( function () {
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updatePTMaterials();
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render();
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} );
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// background
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signals.sceneBackgroundChanged.add( function ( backgroundType, backgroundColor, backgroundTexture, backgroundEquirectangularTexture, backgroundColorSpace, backgroundBlurriness, backgroundIntensity, backgroundRotation ) {
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scene.background = null;
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switch ( backgroundType ) {
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case 'Color':
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scene.background = new THREE.Color( backgroundColor );
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break;
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case 'Texture':
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if ( backgroundTexture ) {
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backgroundTexture.colorSpace = backgroundColorSpace;
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backgroundTexture.needsUpdate = true;
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scene.background = backgroundTexture;
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}
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break;
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case 'Equirectangular':
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if ( backgroundEquirectangularTexture ) {
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backgroundEquirectangularTexture.mapping = THREE.EquirectangularReflectionMapping;
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backgroundEquirectangularTexture.colorSpace = backgroundColorSpace;
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backgroundEquirectangularTexture.needsUpdate = true;
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scene.background = backgroundEquirectangularTexture;
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||
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scene.backgroundBlurriness = backgroundBlurriness;
|
||
|
scene.backgroundIntensity = backgroundIntensity;
|
||
|
scene.backgroundRotation.y = backgroundRotation * THREE.MathUtils.DEG2RAD;
|
||
|
|
||
|
if ( useBackgroundAsEnvironment ) {
|
||
|
|
||
|
scene.environment = scene.background;
|
||
|
scene.environmentRotation.y = backgroundRotation * THREE.MathUtils.DEG2RAD;
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
updatePTBackground();
|
||
|
render();
|
||
|
|
||
|
} );
|
||
|
|
||
|
// environment
|
||
|
|
||
|
let useBackgroundAsEnvironment = false;
|
||
|
|
||
|
signals.sceneEnvironmentChanged.add( function ( environmentType, environmentEquirectangularTexture ) {
|
||
|
|
||
|
scene.environment = null;
|
||
|
|
||
|
useBackgroundAsEnvironment = false;
|
||
|
|
||
|
switch ( environmentType ) {
|
||
|
|
||
|
|
||
|
case 'Background':
|
||
|
|
||
|
useBackgroundAsEnvironment = true;
|
||
|
|
||
|
if ( scene.background !== null && scene.background.isTexture ) {
|
||
|
|
||
|
scene.environment = scene.background;
|
||
|
scene.environment.mapping = THREE.EquirectangularReflectionMapping;
|
||
|
scene.environmentRotation.y = scene.backgroundRotation.y;
|
||
|
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
|
||
|
case 'Equirectangular':
|
||
|
|
||
|
if ( environmentEquirectangularTexture ) {
|
||
|
|
||
|
scene.environment = environmentEquirectangularTexture;
|
||
|
scene.environment.mapping = THREE.EquirectangularReflectionMapping;
|
||
|
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
|
||
|
case 'Room':
|
||
|
|
||
|
scene.environment = pmremGenerator.fromScene( new RoomEnvironment(), 0.04 ).texture;
|
||
|
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
updatePTEnvironment();
|
||
|
render();
|
||
|
|
||
|
} );
|
||
|
|
||
|
// fog
|
||
|
|
||
|
signals.sceneFogChanged.add( function ( fogType, fogColor, fogNear, fogFar, fogDensity ) {
|
||
|
|
||
|
switch ( fogType ) {
|
||
|
|
||
|
case 'None':
|
||
|
scene.fog = null;
|
||
|
break;
|
||
|
case 'Fog':
|
||
|
scene.fog = new THREE.Fog( fogColor, fogNear, fogFar );
|
||
|
break;
|
||
|
case 'FogExp2':
|
||
|
scene.fog = new THREE.FogExp2( fogColor, fogDensity );
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
render();
|
||
|
|
||
|
} );
|
||
|
|
||
|
signals.sceneFogSettingsChanged.add( function ( fogType, fogColor, fogNear, fogFar, fogDensity ) {
|
||
|
|
||
|
switch ( fogType ) {
|
||
|
|
||
|
case 'Fog':
|
||
|
scene.fog.color.setHex( fogColor );
|
||
|
scene.fog.near = fogNear;
|
||
|
scene.fog.far = fogFar;
|
||
|
break;
|
||
|
case 'FogExp2':
|
||
|
scene.fog.color.setHex( fogColor );
|
||
|
scene.fog.density = fogDensity;
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
render();
|
||
|
|
||
|
} );
|
||
|
|
||
|
signals.viewportCameraChanged.add( function () {
|
||
|
|
||
|
const viewportCamera = editor.viewportCamera;
|
||
|
|
||
|
if ( viewportCamera.isPerspectiveCamera || viewportCamera.isOrthographicCamera ) {
|
||
|
|
||
|
updateAspectRatio();
|
||
|
|
||
|
}
|
||
|
|
||
|
// disable EditorControls when setting a user camera
|
||
|
|
||
|
controls.enabled = ( viewportCamera === editor.camera );
|
||
|
|
||
|
initPT();
|
||
|
render();
|
||
|
|
||
|
} );
|
||
|
|
||
|
signals.viewportShadingChanged.add( function () {
|
||
|
|
||
|
const viewportShading = editor.viewportShading;
|
||
|
|
||
|
switch ( viewportShading ) {
|
||
|
|
||
|
case 'realistic':
|
||
|
pathtracer.init( scene, editor.viewportCamera );
|
||
|
break;
|
||
|
|
||
|
case 'solid':
|
||
|
scene.overrideMaterial = null;
|
||
|
break;
|
||
|
|
||
|
case 'normals':
|
||
|
scene.overrideMaterial = new THREE.MeshNormalMaterial();
|
||
|
break;
|
||
|
|
||
|
case 'wireframe':
|
||
|
scene.overrideMaterial = new THREE.MeshBasicMaterial( { color: 0x000000, wireframe: true } );
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
render();
|
||
|
|
||
|
} );
|
||
|
|
||
|
//
|
||
|
|
||
|
signals.windowResize.add( function () {
|
||
|
|
||
|
updateAspectRatio();
|
||
|
|
||
|
renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
|
||
|
pathtracer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
|
||
|
|
||
|
render();
|
||
|
|
||
|
} );
|
||
|
|
||
|
signals.showHelpersChanged.add( function ( appearanceStates ) {
|
||
|
|
||
|
grid.visible = appearanceStates.gridHelper;
|
||
|
|
||
|
sceneHelpers.traverse( function ( object ) {
|
||
|
|
||
|
switch ( object.type ) {
|
||
|
|
||
|
case 'CameraHelper':
|
||
|
|
||
|
{
|
||
|
|
||
|
object.visible = appearanceStates.cameraHelpers;
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
case 'PointLightHelper':
|
||
|
case 'DirectionalLightHelper':
|
||
|
case 'SpotLightHelper':
|
||
|
case 'HemisphereLightHelper':
|
||
|
|
||
|
{
|
||
|
|
||
|
object.visible = appearanceStates.lightHelpers;
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
case 'SkeletonHelper':
|
||
|
|
||
|
{
|
||
|
|
||
|
object.visible = appearanceStates.skeletonHelpers;
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
default:
|
||
|
|
||
|
{
|
||
|
|
||
|
// not a helper, skip.
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
} );
|
||
|
|
||
|
|
||
|
render();
|
||
|
|
||
|
} );
|
||
|
|
||
|
signals.cameraResetted.add( updateAspectRatio );
|
||
|
|
||
|
// animations
|
||
|
|
||
|
let prevActionsInUse = 0;
|
||
|
|
||
|
const clock = new THREE.Clock(); // only used for animations
|
||
|
|
||
|
function animate() {
|
||
|
|
||
|
const mixer = editor.mixer;
|
||
|
const delta = clock.getDelta();
|
||
|
|
||
|
let needsUpdate = false;
|
||
|
|
||
|
// Animations
|
||
|
|
||
|
const actions = mixer.stats.actions;
|
||
|
|
||
|
if ( actions.inUse > 0 || prevActionsInUse > 0 ) {
|
||
|
|
||
|
prevActionsInUse = actions.inUse;
|
||
|
|
||
|
mixer.update( delta );
|
||
|
needsUpdate = true;
|
||
|
|
||
|
if ( editor.selected !== null ) {
|
||
|
|
||
|
editor.selected.updateWorldMatrix( false, true ); // avoid frame late effect for certain skinned meshes (e.g. Michelle.glb)
|
||
|
selectionBox.box.setFromObject( editor.selected, true ); // selection box should reflect current animation state
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
// View Helper
|
||
|
|
||
|
if ( viewHelper.animating === true ) {
|
||
|
|
||
|
viewHelper.update( delta );
|
||
|
needsUpdate = true;
|
||
|
|
||
|
}
|
||
|
|
||
|
if ( renderer.xr.isPresenting === true ) {
|
||
|
|
||
|
needsUpdate = true;
|
||
|
|
||
|
}
|
||
|
|
||
|
if ( needsUpdate === true ) render();
|
||
|
|
||
|
updatePT();
|
||
|
|
||
|
}
|
||
|
|
||
|
function initPT() {
|
||
|
|
||
|
if ( editor.viewportShading === 'realistic' ) {
|
||
|
|
||
|
pathtracer.init( scene, editor.viewportCamera );
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
function updatePTBackground() {
|
||
|
|
||
|
if ( editor.viewportShading === 'realistic' ) {
|
||
|
|
||
|
pathtracer.setBackground( scene.background, scene.backgroundBlurriness );
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
function updatePTEnvironment() {
|
||
|
|
||
|
if ( editor.viewportShading === 'realistic' ) {
|
||
|
|
||
|
pathtracer.setEnvironment( scene.environment );
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
function updatePTMaterials() {
|
||
|
|
||
|
if ( editor.viewportShading === 'realistic' ) {
|
||
|
|
||
|
pathtracer.updateMaterials();
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
function updatePT() {
|
||
|
|
||
|
if ( editor.viewportShading === 'realistic' ) {
|
||
|
|
||
|
pathtracer.update();
|
||
|
editor.signals.pathTracerUpdated.dispatch( pathtracer.getSamples() );
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
let startTime = 0;
|
||
|
let endTime = 0;
|
||
|
|
||
|
function render() {
|
||
|
|
||
|
startTime = performance.now();
|
||
|
|
||
|
renderer.setViewport( 0, 0, container.dom.offsetWidth, container.dom.offsetHeight );
|
||
|
renderer.render( scene, editor.viewportCamera );
|
||
|
|
||
|
if ( camera === editor.viewportCamera ) {
|
||
|
|
||
|
renderer.autoClear = false;
|
||
|
if ( grid.visible === true ) renderer.render( grid, camera );
|
||
|
if ( sceneHelpers.visible === true ) renderer.render( sceneHelpers, camera );
|
||
|
if ( renderer.xr.isPresenting !== true ) viewHelper.render( renderer );
|
||
|
renderer.autoClear = true;
|
||
|
|
||
|
}
|
||
|
|
||
|
endTime = performance.now();
|
||
|
editor.signals.sceneRendered.dispatch( endTime - startTime );
|
||
|
|
||
|
}
|
||
|
|
||
|
return container;
|
||
|
|
||
|
}
|
||
|
|
||
|
function updateGridColors( grid1, grid2, colors ) {
|
||
|
|
||
|
grid1.material.color.setHex( colors[ 0 ] );
|
||
|
grid2.material.color.setHex( colors[ 1 ] );
|
||
|
|
||
|
}
|
||
|
|
||
|
export { Viewport };
|