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55 lines
1.7 KiB
C#
55 lines
1.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Animation;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace Txgy.EWS.Client.Upgrade.Controls
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{
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/// <summary>
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/// WaterProgress.xaml 的交互逻辑
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/// </summary>
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public partial class WaterProgress : UserControl
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{
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public double Value
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{
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get { return (double)GetValue(ValueProperty); }
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set { SetValue(ValueProperty, value); }
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}
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public static readonly DependencyProperty ValueProperty =
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DependencyProperty.Register(
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"Value",
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typeof(double),
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typeof(WaterProgress),
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new PropertyMetadata(
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default(double),
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new PropertyChangedCallback(OnValueChanged)
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)
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);
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private static void OnValueChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
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{
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// <DoubleAnimation Duration="0:0:30" From="160" To="0" Storyboard.TargetName="ttg" Storyboard.TargetProperty="Y" RepeatBehavior = "Forever" />
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double newValue = (double)e.NewValue;
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DoubleAnimation da = new DoubleAnimation(160 - newValue * 1.6, TimeSpan.FromMilliseconds(500));
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(d as WaterProgress).ttg.BeginAnimation(TranslateTransform.YProperty, da);
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}
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public WaterProgress()
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{
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InitializeComponent();
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}
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}
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}
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