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55 lines
1.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace Txgy.EWS.Client.Upgrade.Controls
{
/// <summary>
/// WaterProgress.xaml 的交互逻辑
/// </summary>
public partial class WaterProgress : UserControl
{
public double Value
{
get { return (double)GetValue(ValueProperty); }
set { SetValue(ValueProperty, value); }
}
public static readonly DependencyProperty ValueProperty =
DependencyProperty.Register(
"Value",
typeof(double),
typeof(WaterProgress),
new PropertyMetadata(
default(double),
new PropertyChangedCallback(OnValueChanged)
)
);
private static void OnValueChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
// <DoubleAnimation Duration="0:0:30" From="160" To="0" Storyboard.TargetName="ttg" Storyboard.TargetProperty="Y" RepeatBehavior = "Forever" />
double newValue = (double)e.NewValue;
DoubleAnimation da = new DoubleAnimation(160 - newValue * 1.6, TimeSpan.FromMilliseconds(500));
(d as WaterProgress).ttg.BeginAnimation(TranslateTransform.YProperty, da);
}
public WaterProgress()
{
InitializeComponent();
}
}
}